UX Design: From Concept to Prototype

This course is part of User Experience Research and Design Specialization

Instructor: Predrag Klasnja

What you'll learn

  •   Define and scope the design problem
  •   Create user stories and storyboards to transform information about user needs into design concepts
  •   Develop prototypes from elements of interactions and low-to-high fidelity mockups
  • Skills you'll gain

  •   User Research
  •   Prototyping
  •   Conceptual Design
  •   User Interface (UI)
  •   Ideation
  •   Usability Testing
  •   Storyboarding
  •   Interaction Design
  •   User Centered Design
  •   Mockups
  •   Wireframing
  •   User Story
  •   User Experience Design
  • There are 6 modules in this course

    What You’ll Learn: Define and scope the design problem you will try to address Create user stories and storyboards to transform information about user needs into design concepts Produce sketches and conduct brainstorming sessions to generate many design ideas from which you can construct a high-quality design solution Develop interface wireframes to concretize the design and enable early user testing Conduct user tests with paper prototypes to get preliminary user feedback on the design concept and interactions Develop high-fidelity mockups that specify visual design elements Create Wizard of Oz prototypes to efficiently test complex interactions and interactive systems that are not screen-based (e.g., smart assistants)

    Ideation

    Design Constraints and Making Choices

    Building Blocks of User Interaction

    Low to Hi-Fidelity Prototyping

    Conceptual Issues in Prototyping and Design

    Explore more from Design and Product

    ©2025  ementorhub.com. All rights reserved